I thought I would put together a small opposing force for my Israeli's, its easier this way to get other folks interested in a period/scale at my club if you can put both sides of a conflict on the table; most folks at my club have two 'sides' of any given period.....more money than sense really - or stupidity!
Painted in my usual method...a separate post on here somewhere detailing this method for any that are interested.
I'm using the Cold War Commander Rules at present, a very good (not too technical) fast flowing set. There are numerous reviews online so no point in repeating them here. The rules are supported by the author and a very active website/forum.
As HQ's need to be identified, I use the following method:
Battle group/Brigade HQ - 3x vehicles on the base
Battalion or Company HQ (depending on what level you are gaming at) 2x vehicles to a base.
AOP/FAC 1x vehicle (with couple of figures on occasion).
Individual platoons are represented by a single model on the base.
If the vehicles are small, for example a 4x4 Anti-tank platoon, I either use a couple of models or a model and a dismounted crew with the vehicle.
Infantry are represented with the amount of figures that you are happy putting on a base.
Infantry support weapons, SFGPMG, mortars, ATGW are based individually. Disposable AT, section MGs etc are assumed to be present in the mix on the bases.
The Brigade consists of:
3 x Battalions T-62
1 x Battalion Armoured Infantry (BTR 50)
1 x AT support company, BTR 50 + RCL & 4x3 with RCL
1 X Mortar support company, BTR 50 + mortars.
Recce elements, BRDM 2 & PT-76
AA Elements ZSU-23-4
Engineer platoon BTR 60 PA/PB
Elements of the 2nd Tank Battalion
Elements of the 3rd Tank Battalion
Infantry Battalion HQ
Elements of the Infantry Battalion
Anti-Tank Platoon (part of it anyway...)